Chapter 0: The Indie Reality Check (Industry State & Trends)

AI tools & techniques for Game Developers

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An overview of the current state of the art of artificial intelligence tools and techniques that can be used for game development. This talk will include a high-level overview of the different potential use cases with some practical examples. We will also take the time to go into some of the ethical and legal aspects of using AI in this creative context.Glenn is the head AI researcher at Digital Arts and Entertainment's Research Department. He recently concluded a three-year project introducing AI (machine learning, neural networks) to Belgian Game Development, VFX and Animation companies. He now continues this research on a number of other AI-centered projects, as well as working on projects focused on other innovative technologies including motion capture and in-camera VFX.

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