Discover key insights on building and managing an efficient audio team for indie projects. Learn how to select the right talent, brief them effectively, and leverage tools efficiently. Explore the fundamental aspects of sound design, music composition, and voice acting, ensuring your indie game not only achieves a memorable auditory experience but does so with insider tips, tricks, and industry insights that elevate the impact within budget constraints.François, an experienced audio engineer with a decade in the cinema industry, founded Demute in 2016, the first game audio studio in Belgium. Passionate about simplifying complex production processes, he transitioned from roles in sound mixing and technical direction to concentrate on audio production for games. He enthusiastically embraces the synergy of creativity, technology, and collaboration, always eager to share, learn, and deepen his understanding of the world.