Chapter 5: Go-To-Market (Discovery & Launch)

Launching "We Who Are About to Die": Entering the Indie Arena and Coming Out Victorious!

E.

0

Jordy will be speaking about the build up towards launch, the launch and post-launch of "We Who Are About To Die". Context: We Who Are About To Die was (originally) a solo developed project, made over ~7 years, which had a global-top-selling Early Access launch on Steam.

He will be touching on all kinds of topics from dev, game design to the psychology and mindset of indie dev, to marketing and biz-dev!

No items found.

Relevant content

No items found.