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Unlocking the power of paintings (a double post mortem)

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Thomas will explore the intersection of modern art and accessible (mobile) game design.  He’ll discuss and compare the different challenges faced during development of the first game versus the second game, and share things learned from his journey as a solo-developer, winning the Google Play Indie festival in 2022 and securing a Apple Design award nomination. From finding funding, game-design, PR, marketing to releasing a game on Steam, mobile, Nintendo Switch, and efforts post-release, there are lots of takeaways from this talk.

Discover more on: https://www.unwrap.be/