Coach Potato Studios

Featured Project:

Xeno Breakers

Founded in 2024, Couch Potato Studios is built on the belief that players' time deserves to be respected. The studio focuses on crafting satisfying gameplay mechanics, striking visuals, and experiences rich in replayability.

Driven by a “quality over quantity” mindset, the team pours passion and purpose into every project, aiming to deliver meaningful and memorable games.

Our Story

The team

Robert EurlingsCEO & Lead Designer
With a background in sales and a passion for game development, Robert founded the studio after retraining in game design, bringing leadership and vision to the team.

Sara GeuensTeam Lead & Environment Designer
A multidisciplinary creative with experience in VFX, game design, and education, Sara combines technical skill with a deep love for worldbuilding—and pandas.

Carmen SijbrandijLead Concept & 3D Artist
Originally from the Netherlands, Carmen brings lifelong artistic passion and a strong 3D skillset to the team, helping shape the studio’s visual identity.

Lorenz OldenburgGame Developer & Lead 3D Artist
With a love for coding and collaboration, Lorenz adds technical depth and a good sense of humor, keeping both projects and morale running strong.

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Xeno Breakers

Defend Billy and his crew on their way to the extraction zone! You have been authorized to use the defense system. Protect them from giant bugs, malfunctioning droids and more...

Let’s talk, we know their story!