Godspear Games

Featured Project:

Textbound Tales

Our Story

Hey it's Oscar! I'm the founder of Godspear Games. Situated in Belgium, Kortrijk, and strives to create memorable experiences for players looking for their next adventure! I also make devlogs about my projects and the steps I go through to make a game. I'm currently making Textbound Tales - a text-based roleplaying adventure where every decision influences the world around you. Explore a hand drawn open-world full of things to do. Complete quests, fight, craft, trade goods, decorate your home and develop your character. Make your own story!

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Textbound Tales

An illustrated choice-driven roleplaying adventure where coffee machines find love and teenage girls steal eyeballs!?

Disastory is a choice-driven roleplaying adventure filled with bad dad jokes and one dimensional characters that just won't shut up! 

Explore a fantastic industrial city and its surroundings full of wacky characters and ridiculous adventures.

What's in this demo?

  • 4 unique playable characters each with 2-3 default traits and 2 optional traits
  • 39 in-game achievements
  • 80.000 words worth of narrative content
  • 13 unique locations  + several sub-locations
  • 53 unique items each with their own use
  • 100+ Unique scenarios

Make dumb choices!

  • Make thousands of unique (terrible) choices! 
  • Experience real consequences for your (dumb-ass) actions! 
  • Decorate your home! (dead bodies included) 
  • Go to jail! (we're not saying you'll end up there, but you know how things go...)

Let’s talk, we know their story!